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Dead by Daylight is an online multiplayer video game released in June 2016, in which a player takes the role of the Killer against four others that play as Survivors, with gameplay that resembles the plot of a typical slasher film. Along with a few original Characters, the game also includes unlockable and downloadable (DLC) ones.

CHAPTER 2: The HALLOWEEN® Chapter[]

Dead by Daylight received several add-ons (or "chapters"), many of them featuring popular characters from well-known horror films. The first such licensed product was The HALLOWEEN® Chapter, released on October 25, 2016, which is based on the Halloween series and allows players to take the role of Michael Myers (as a Killer) or Laurie Strode (as a Survivor).

Laurie Strode[]

Sole Survivor

Laurie's Perks[]

Sole Survivor: As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted.

Each time a Survivor other than yourself is killed or sacrificed, Sole Survivor gains 1 Token, up to a maximum of 3 Tokens:

  • Each Token grants a stack-able radius of 20/22/24 metres within which the Killer is unable to read your Aura, up to a maximum of 60/66/72 metres.

Increases the odds of becoming the Killer's initial Obsession by +100 %.

The Killer can only be obsessed with one Survivor at a time.

"It was the boogeyman." — Laurie Strode

Object Of Obsession

Object of Obsession: A supernatural bond links you to the Killer.

Whenever the Killer reads your Aura and for the same duration as they do so, Object of Obsession activates:

  • The Killer's Aura is revealed to you.
  • Increases your Action speeds in Repairing, Healing, and Cleansing by 2/4/6 %.

If you are the Obsession, your Aura is automatically revealed to the Killer for 3 seconds every 30 seconds.

Increases the odds of becoming the Killer's initial Obsession by +100 %.

The Killer can only be obsessed with one Survivor at a time.

"He was watching me!" — Laurie Strode

Decisive Strike

Decisive Strike: Using whatever is at hand, you stab your aggressor in an ultimate attempt to escape.

After being unhooked or unhooking yourself, Decisive Strike activates for the next 40/50/60 seconds:

  • When being grabbed or picked up by the Killer, succeed a Skill Check to automatically escape their grasp, stunning them for 5 seconds.
  • Successfully stunning the Killer will disable Decisive Strike for the remainer of the Trial and result you in becoming the Obsession.

While Decisive Strike is active, the following interactions will deactivate it:

  • Repairing a Generator.
  • Healing yourself or other Survivors.
  • Cleansing a Totem.
  • Sabotaging a Hook.
  • Unhooking other Survivors.

Increases the odds of becoming the Killer's initial Obsession by +100 %.

The Killer can only be obsessed with one Survivor at a time.

"There is nothing to be scared of." — Laurie Strode

Laurie's Cosmetics[]

Default Laurie: Laurie's Standard style.

Bloodied Laurie: a Bloody version of Laurie's Standard Design.

Unnamed Common Laurie: A Cosmetic "Set" owned with the HALLOWEEN Chapter.

Wolf in Sheep's Clothing: a Cosmetic Set.

The Shape[]

Michael's Perks[]

Save The Best For Last

Save the Best for Last: You become obsessed with one Survivor.

Each time you hit a Survivor other than your Obsession with a Basic Attack, Save the Best for Last gains 1 Token, up to a maximum of 8 Tokens:

  • Gain a stack-able 5 % Cool-down reduction on successful attacks per Token, up to a maximum of 40 %.

Each time you hit your Obsession with a Basic Attack, Save the Best for Last loses 4/3/2 Tokens.

  • When the Obsession is sacrificed or killed, you can neither gain nor lose any more Tokens.

You can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

Play With Your Food

Play with Your Food: You become obsessed with one Survivor.

Each time you chase your Obsession and let them escape, Play with Your Food receives 1 Token, up to a maximum of 3 Tokens:

  • Each Token applies a stack-able 3/4/5 % Haste Status Effect, up to a maximum of 9/12/15 %.
  • Performing Basic Attacks, or Special Attacks that can damage Survivors, consumes 1 Token.

Play with Your Food has a cool-down of 10 seconds on Token-accumulation.

You can only be obsessed with one Survivor at a time.

"You've fooled them, haven't you Michael? But not me." — Dr. Sam Loomis

Dying Light

Dying Light: You become obsessed with one Survivor.

Each time you hook a Survivor other than your Obsession , you gain 1 Token:

  • For as long as the Obsession is alive, all other Survivors suffer from a stack-able 2/2.5/3 % penalty to Repairing, Healing, and Sabotaging speeds per Token, up to a maximum of 22/27.5/33 % or 11 Tokens.
  • The Obsession is unaffected by this penalty and instead granted a permanent 33 % Action Speed bonus to Unhooking and Healing other Survivors.

You can only be obsessed with one Survivor at a time.

"This isn't a man..." — Dr. Sam Loomis

Michael's power add-ons[]

Tacky Earrings:

A very cheap piece of jewellery made from plastic. Painted to resemble precious material.

  • Increases the Movement speed of The Shape while Stalking by +10 %.

Memorial Flower:

A partially faded and dried pink larkspur picked up from a gravestone.

  • Increases the Stalk rate by +11 %.

Boyfriend's Memo: A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.

  • Increases the range of The Shape's Lunge Attack by +50 % while in Evil Within I.

"The note is signed: D."

Blond Hair:

A single slightly wavy blond hair.

  • Increases the duration of Evil Within III by +10 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +50 %

Reflective Fragment:

A tiny piece of a highly reflective material most probably from a broken mirror.

  • The Auras of Survivors, who have been stalked for at least 1 second while in Evil Within II, are revealed for 2 seconds.

Jewellery:

A large necklace made of beads an inexpensive metals. One of Judith's favourites.

  • Increases the Movement speed of The Shape while Stalking by +20 %.

Hair Brush:

A nylon bristle brush used to add body and softness to hair.

  • Increases the duration of Evil Within III by +20 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +50 %.

Glass Fragment:

A tiny piece of tinted glass, probably from a broken object. It is impossible to determine its origin.

  • The Auras of Survivors, who have been stalked for at least 1 second while in Evil Within I, are revealed for 3 seconds.

Dead Rabbit:

A grey rabbit which has been opened from neck to tail.

  • Reduces The Shape's Terror Radius by -25 % while in Evil Within II.
  • Increases The Shape's Terror Radius by +25 % while in Evil Within III.

Mirror Shard:

A large and sharp piece of a broken mirror.

  • The Auras of Survivors, who have been stalked for at least 1 second while in Evil Within II, are revealed for 5 seconds.

Judith's Journal:

A journal identified as owned by Judith M. Myers. Most of the pages are defaced with frightening and disturbing drawings.

  • Increases the Stalk rate on the Obsession by +40 %.

Jewellery Box:

A barren wooden box in which vanity items were once stored.

  • Increases the Movement speed of The Shape while Stalking by +30 %.

J. Myers Memorial:

A glossy page ripped from the 1965 Haddonfield High School yearbook, one dedicated to the memory of Judith Myers.

  • Increases the Stalk rate by +25 %.

Hair Bow:

A blue tartan ribbon used to tie hair.

  • Increases the duration of Evil Within III by +30 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +50 %.

Vanity Mirror:

A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.

  • The Auras of all Survivors within 16 metres of The Shape are revealed while Stalking in Evil Within II.
  • Grants 100 % bonus Bloodpoints for Hit Score Events in the Brutality Category.
  • Grants 150 % bonus Bloodpoints for Hit Score Events in the Deviousness Category.
  • The Shape is unable to progress past Evil Within II.

Tombstone Piece:

A fist-sized granite piece taken from a broken tombstone.

  • Grants the ability to kill healthy or injured Survivors while in Evil Within III.
  • Killing a Survivor drains the power of Evil Within III, resetting it to Evil Within II.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +150 %.

Scratched Mirror:

A standing portable vanity mirror which has been violently scratched with a sharp metallic object.

  • The Auras of all Survivors within 32 metres of The Shape are revealed while Stalking in Evil Within I.
  • Grants 100 % bonus Bloodpoints for Hit Score Events in the Brutality Category.
  • Grants 200 % bonus Bloodpoints for Hit Score Events in the Deviousness Category.
  • The Shape is unable to progress past Evil Within I.

Lock of Hair:

A cut lock of blond hair bunched with a black elastic.

  • Increases the duration of Evil Within III by +40 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +100 %.

Judith's Tombstone: A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.

  • Grants the ability to kill healthy or injured Survivors while in Evil Within III.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +200 %.
  • Reduces the Movement speed of The Shape by -9 % while in Evil Within III.

"Here lies our beloved daughter."

Fragrant Tuft of Hair:

A tuft of blond hair which was forcefully torn off someone's scalp. Releases hints of feminine floral fragrance.

  • Grants unlimited duration to Evil Within III.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +200 %.

Golden Toolbox[]

The Golden Toolbox is located under a picnic table.

Lore Characters/Locations[]

Characters[]

  • Dr. Sam Loomis
  • Judith M. Myers
  • Daniel Hodges
  • Rabbit
  • Mr. Myers
  • Mrs. Myers

Locations/Events[]

Gallery[]

See also[]